
Rank Information
Basic Information
Each individual is ranked based on their abilities and physical prowess. This is a guide for how to rank your character and what to build them around. Your characters rank can be about their ability and their limitations rather than their physical limitations. If you are unsure what to rank your character, you can wait for submission to ask Staff and it will be determined at that time. Ranks help decide what missions to put your character on, or give you a task to work towards.
NOTE: These are guidelines for what would classify them at these ranks, not that CAN do all of the below.
-F Rank
-F Rank are individuals that's peculiarity actively harms them or disables them in some way. They may be fragile, weak, and easy to harm. Their peculiarity may be a burden to those around them and/or cause mental or physical harm to the holder.
F Rank
F Rank are individuals that don’t possess an ability. These people usually don’t have to be evaluated unless asked to do so to ensure ability. These individuals usually only have their race buff working for them.
+F Rank
+F Rank are individuals that are at the height of normal humanoid performance. These may be top athletes of the non-peculiarity population. They have their race buff working for them.
-D Rank
-D Rank is a step above the typical humanoid limitations. People in this rank usually have useless peculiarity while being in good physical condition. They heal like a normal person.
D Rank
D Rank is the high level of physical performance. You can do slightly more than an average humanoid can. This can be things like lifting up to one and a half times your bodyweight, run up to 15 miles per hour, or healing scratches and bruises. Their peculiarity is still very limited but has some uses. At this point, individuals could interact with their surroundings in a 1 foot radius.
+D Rank
+D Rank is the highest level of normal humanoid performance. You can do more than an average humanoid can. This can be things like lifting up to two times your bodyweight, run up to 20 miles per hour, healing minor wounds, or having the durability to take a small beating. Their peculiarity is still very limited but has some uses. At this point, individuals could interact with their surroundings in a 3 foot radius.
-C Rank
-C Rank encroaches the territory of super-humanoid. These individuals can lift up to three times their body weight, run up to 25 miles per hour, start being able to heal more open wounds, and having the durability to take on a moderate beating with injuries. Their peculiarity is useful, though will still have strong restrictions. At this point, individuals could interact with their surroundings in a 5 foot radius.
C Rank
C-Rank individuals are starting to get into abnormal territory. These individuals can lift up to four times their body weight, run up to 30 miles per hour, start healing moderate wounds, and/or have the durability to tank a beating with minimal injuries from a normal person. You’d be able to affect your surroundings in a 10 foot radius.
+C Rank
+C Rank individuals are in the abnormal territory. These individuals can lift up to five times their body weight, run up to 35 miles per hour, start healing serious wounds, and/or have the durability to survive a serious beating from a normal person. You’d be able to affect your surroundings in a 15 foot radius.
-B Rank
-B Rank individuals are more than abnormal. These individuals can lift up to seven times their body weight, run up to 40 miles per hour, prevent death from lethal injuries, have the durability to withstand some slashing and blunt attacks, and start affecting your surroundings in a 20 foot radius.
B Rank
B Rank individuals are abnormal for the abnormal. These individuals can lift up to ten times their body weight, run up to 45 miles per hour, start being able to completely heal lethal injuries over the span of 15 minutes, have the durability to withstand most slashing and blunt attacks for 15 minutes, and start affecting your surroundings in a 30 foot radius.
+B Rank
+B Rank individuals no longer are classified as "normal" in any sense of the word. They are on the brink of being super-humanoid. These individuals can lift up to twelve times their body weight, run up to 50 miles per hour, begin to heal lethal injuries in 10 minutes, have the durability to withstand slashing and blunt attacks for 10 minutes, and start affecting your surroundings in a 35 foot radius.
HIGH RANKS
Past this point, the following ranks are considered HIGH RANKS. In order to gain a high rank character, you have to buy a HIGH RANK character pass and meet the character sheet requirements for the high ranked characters.
Requirements:
1. A detailed 300 word personality, with negative and positive traits 4. A high rank may not be your first character
2. At least 500 words of backstory 5. Detailed, understandable ability
3. A cohesive, detailed submission all together
-A Rank
-A Rank is an achievement. They can lift up to sixteen times their body weight, run up to 65 miles per hour, heal lethal injuries in 7 minutes, have the durability to withstand a gunshot twice, and start affecting your surroundings in a 50 foot radius.
A Rank
A-Rank is a feat to obtain, you’re almost monstrous. These humanoids can lift up to twenty times their body weight, run up to 80 miles per hour, start healing lethal injuries in 5 minutes, have the durability to withstand several bullets from a gun, and start affecting your surroundings up to 70 foot radius.
+A Rank
Many of the +A ranked plateau here. Unable to make it past into the S rank territory. Governments start treating these individuals as dangerous and keep tabs on them. These humanoids can lift up too thirty times their body weight, run up to 100 miles per house, start healing lethal injuries in two minutes, have the durability to withstand a small bomb explosion, and start affecting your surroundings in a 100 foot radius.
S Rank
S-Rank is the highest level an individual could be at. An S-Rank is an indication of mastery, over their body and their ability. These individuals are the kind that any humanoid limitation that could exist, is broken. These people can alter their surroundings to a high degree, can destroy an entire district, heal a lethal wound in a minute, or push their bodies to do the impossible.